Frequently Asked Questions

Commonly asked questions about the game

questions

What is DriverMania's Tech Stack?

I developed both DriverMania and DriverMania Dash using the Unity Game Engine. I modeled both games' assets using Blender 3D.

When will the game be available on iOS?

In the words of TheStradman himself, "Someday, one day."

Where did the inspiration for DriverMania come from?

I started my game development journey with Blender, learning how to 3D model with all of my free time in 2020. I wanted to bring my 3D Artwork to life, especially my low-poly sports cars, and a "simple" exercise of building a car controller led to my most ambitious programming project.